All:
     Here is my senario:

loopSetting = DVPLAY_LOOPING;
IDirectFBDataBuffer *vidBuf;
dfb->CreateDataBuffer(dfb, NULL, &vidBuf);
vidBuf->PutData(vidBuf, vidDataPtr, vidDataSize);
vidBuf->CreateVideoProvider(vidBuf, &animationProvider);
vidBuf->Release(vidBuf);
animationProvider->SetPlaybackFlags(animationProvider, loopSetting);

The following code will produce an animation provider, but it seems to
ignore the looping flag.
However...

loopSetting = DVPLAY_LOOPING;
IDirectFBDataBuffer *vidBuf;
fwrite("The image data to a file");
dfb->CreateVideoProvider(dfb, IMAGE_FILE,
&animationProvider);                                    
animationProvider->SetPlaybackFlags(animationProvider,
loopSetting);

Will loop the animation just fine


Has anyone had any similar experience or ran into any similar bugs?

--
Rich Rattanni

_______________________________________________
directfb-users mailing list
[email protected]
http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-users

Reply via email to