Hello I have a question on how you can detect if DirectFB has been initialized, and if a surface exists before you use them?
In my code I call the standard, DirectFBInit (&argc, &argv); DirectFBCreate (&dfb); dfb->SetCooperativeLevel (dfb, DFSCL_FULLSCREEN); dsc.flags = DSDESC_CAPS; dsc.caps = DSCAPS_PRIMARY | DSCAPS_FLIPPING; dfb->CreateSurface( dfb, &dsc, &primary ); But later I release them, I need to check and see if they have been released so I can re-initialize if needed. Mark RAder -- If you think dogs can't count, try putting three dog biscuits in your pocket and then give him only two of them. **-Phil Pastoret** _______________________________________________ directfb-users mailing list [email protected] http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-users
