Hi.
I was running the examples, and noticed that with the df_textures example,
I was getting an error:
(*) Direct/Interface: Loaded 'PNG' implementation of 'IDirectFBImageProvider'.
(!!!) *** ONCE [unimplemented drawing/blitting function] ***
[../../../../DirectFB-1.1.1/src/gfx/generic/generic.c:7381 in gAcquire()]
I poked around a little - and figured out that for some reason
DFXL_TEXTRIANGLES was set (Direct FB thought TextureTriangles() was
accelerated, and it is not).
I am configuring with --with-gfxdrivers=none and my video is a generic
linux /dev/fb device on a Blackfin (embedded) processor.
root:/usr/bin> dfbinfo
=======================| DirectFB 1.1.1 |=======================
(c) 2001-2007 The DirectFB Organization (directfb.org)
(c) 2000-2004 Convergence (integrated media) GmbH
------------------------------------------------------------
(*) DirectFB/Core: Single Application Core. (2008-01-20 03:52)
(*) Direct/Thread: Running 'VT Switcher' (CRITICAL, 1106)...
(*) Direct/Thread: Running 'PenMount Input' (INPUT, 1107)...
(*) DirectFB/Input: PenMount 9509 0.1 (AMT)
(*) Direct/Thread: Running 'PS/2 Input' (INPUT, 1108)...
(*) DirectFB/Input: IMPS/2 Mouse 1.0 (directfb.org)
(*) Direct/Thread: Running 'Linux Input' (INPUT, 1109)...
(*) DirectFB/Input: MLK Starlogic (1) 0.1 (directfb.org)
(*) Direct/Thread: Running 'Linux Input' (INPUT, 1110)...
(*) DirectFB/Input: MLK Starlogic (2) 0.1 (directfb.org)
(*) Direct/Thread: Running 'Linux Input' (INPUT, 1111)...
(*) DirectFB/Input: AD7877 Touchscreen (3) 0.1 (directfb.org)
(*) Direct/Thread: Running 'Keyboard Input' (INPUT, 1112)...
(*) DirectFB/Input: Keyboard 0.9 (directfb.org)
(*) DirectFB/Graphics: Generic Software Rasterizer 0.6 (directfb.org)
(*) DirectFB/Core/WM: Default 0.3 (directfb.org)
(*) FBDev/Mode: Testing 480x272 RGB24
(*) FBDev/Mode: Preparing switch to 480x272 RGB24
(*) FBDev/Mode: Testing 480x272 RGB24
(*) FBDev/Mode: Preparing switch to 480x272 RGB24
(*) FBDev/Mode: Testing 480x272 RGB24
(*) FBDev/Mode: Preparing switch to 480x272 RGB24
(*) FBDev/Mode: Testing 480x272 RGB24
(*) FBDev/Mode: Preparing switch to 480x272 RGB24
(*) FBDev/Mode: Testing 480x272 RGB24
(*) FBDev/Mode: Preparing switch to 480x272 RGB24
(*) FBDev/Surface: Allocated 480x272 24bit RGB24 buffer at offset 0 and pitch
1440.
(*) FBDev/Mode: (Post)Setting 480x272 RGB24
(*) FBDev/Mode: Switched to 480x272 (480x272) at 24 bit RGB24 (wanted RGB24).
(!) DirectFB/FBDev: Panning display failed (x=0 y=0 ywrap=0 vbl=0)!
--> Invalid argument
(*) FBDev/Mode: Testing 480x272 RGB24
(*) FBDev/Mode: Preparing switch to 480x272 RGB24
(*) FBDev/Mode: (Post)Setting 480x272 RGB24
Screen (00) FBDev Primary Screen (primary screen)
Caps: VSYNC POWER_MANAGEMENT
Layer (00) FBDev Primary Layer (primary layer)
Type: GRAPHICS
Caps: SURFACE BRIGHTNESS CONTRAST SATURATION
Input (01) PenMount 9509 (primary mouse)
Type: MOUSE
Caps: AXES BUTTONS
Max. Axis: 1
Max. Button: 0
Input (10) IMPS/2 Mouse
Type: MOUSE
Caps: AXES BUTTONS
Max. Axis: 2
Max. Button: 2
Input (00) MLK Starlogic (primary keyboard)
Type: KEYBOARD
Caps: KEYS
Input (03) MLK Starlogic (primary remote control)
Type: MOUSE REMOTE
Caps: KEYS AXES BUTTONS
Max. Axis: 4
Max. Button: 4
Input (11) AD7877 Touchscreen
Type:
Caps: AXES
Max. Axis: 1
Input (12) Keyboard
Type: KEYBOARD
Caps: KEYS
Any thoughts/pointers? I tried:
root:/usr/bin> ./df_texture --dfb:no-hardware
but I get the same thing.
Thanks in advance.
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