Hi.

I was running the examples, and noticed that with the df_textures example, 
I was getting an error:

(*) Direct/Interface: Loaded 'PNG' implementation of 'IDirectFBImageProvider'.
 (!!!)  *** ONCE [unimplemented drawing/blitting function] *** 
[../../../../DirectFB-1.1.1/src/gfx/generic/generic.c:7381 in gAcquire()]

I poked around a little - and figured out that for some reason 
DFXL_TEXTRIANGLES was set (Direct FB thought TextureTriangles() was 
accelerated, and it is not).

I am configuring with --with-gfxdrivers=none and my video is a generic 
linux /dev/fb device on a Blackfin (embedded) processor.

root:/usr/bin> dfbinfo

     =======================|  DirectFB 1.1.1  |=======================
          (c) 2001-2007  The DirectFB Organization (directfb.org)
          (c) 2000-2004  Convergence (integrated media) GmbH
        ------------------------------------------------------------

(*) DirectFB/Core: Single Application Core. (2008-01-20 03:52)
(*) Direct/Thread: Running 'VT Switcher' (CRITICAL, 1106)...
(*) Direct/Thread: Running 'PenMount Input' (INPUT, 1107)...
(*) DirectFB/Input: PenMount 9509 0.1 (AMT)
(*) Direct/Thread: Running 'PS/2 Input' (INPUT, 1108)...
(*) DirectFB/Input: IMPS/2 Mouse 1.0 (directfb.org)
(*) Direct/Thread: Running 'Linux Input' (INPUT, 1109)...
(*) DirectFB/Input: MLK Starlogic (1) 0.1 (directfb.org)
(*) Direct/Thread: Running 'Linux Input' (INPUT, 1110)...
(*) DirectFB/Input: MLK Starlogic (2) 0.1 (directfb.org)
(*) Direct/Thread: Running 'Linux Input' (INPUT, 1111)...
(*) DirectFB/Input: AD7877 Touchscreen (3) 0.1 (directfb.org)
(*) Direct/Thread: Running 'Keyboard Input' (INPUT, 1112)...
(*) DirectFB/Input: Keyboard 0.9 (directfb.org)
(*) DirectFB/Graphics: Generic Software Rasterizer 0.6 (directfb.org)
(*) DirectFB/Core/WM: Default 0.3 (directfb.org)
(*) FBDev/Mode: Testing 480x272 RGB24
(*) FBDev/Mode: Preparing switch to 480x272 RGB24
(*) FBDev/Mode: Testing 480x272 RGB24
(*) FBDev/Mode: Preparing switch to 480x272 RGB24
(*) FBDev/Mode: Testing 480x272 RGB24
(*) FBDev/Mode: Preparing switch to 480x272 RGB24
(*) FBDev/Mode: Testing 480x272 RGB24
(*) FBDev/Mode: Preparing switch to 480x272 RGB24
(*) FBDev/Mode: Testing 480x272 RGB24
(*) FBDev/Mode: Preparing switch to 480x272 RGB24
(*) FBDev/Surface: Allocated 480x272 24bit RGB24 buffer at offset 0 and pitch 
1440.
(*) FBDev/Mode: (Post)Setting 480x272 RGB24
(*) FBDev/Mode: Switched to 480x272 (480x272) at 24 bit RGB24 (wanted RGB24).
(!) DirectFB/FBDev: Panning display failed (x=0 y=0 ywrap=0 vbl=0)!
    --> Invalid argument
(*) FBDev/Mode: Testing 480x272 RGB24
(*) FBDev/Mode: Preparing switch to 480x272 RGB24
(*) FBDev/Mode: (Post)Setting 480x272 RGB24


Screen (00) FBDev Primary Screen            (primary screen)
   Caps: VSYNC POWER_MANAGEMENT

     Layer (00) FBDev Primary Layer             (primary layer)
        Type:    GRAPHICS
        Caps:    SURFACE BRIGHTNESS CONTRAST SATURATION


Input (01) PenMount 9509                   (primary mouse)
   Type: MOUSE
   Caps: AXES BUTTONS
   Max. Axis: 1
   Max. Button: 0

Input (10) IMPS/2 Mouse
   Type: MOUSE
   Caps: AXES BUTTONS
   Max. Axis: 2
   Max. Button: 2

Input (00) MLK Starlogic                   (primary keyboard)
   Type: KEYBOARD
   Caps: KEYS

Input (03) MLK Starlogic                   (primary remote control)
   Type: MOUSE REMOTE
   Caps: KEYS AXES BUTTONS
   Max. Axis: 4
   Max. Button: 4

Input (11) AD7877 Touchscreen
   Type:
   Caps: AXES
   Max. Axis: 1

Input (12) Keyboard
   Type: KEYBOARD
   Caps: KEYS


Any thoughts/pointers? I tried:

root:/usr/bin> ./df_texture --dfb:no-hardware 

but I get the same thing.

Thanks in advance.

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