Hello Thales,



I've just gotten finished fighting a similar problem.  I suspect that the video stream you are trying to display has a format that DirectFB does not have compiled/linked into the rendering engine.  While you probably have the correct CODEC installed to see it under a standard player, DirectFB has no way of understanding it.  Try converting it to MPEG.


Mark Rader

Thursday, February 7, 2008, 6:28:31 AM, you wrote:


>

Hi,

 

I´m trying to execute an app which uses directfb, but i get the output bellow:

 

=======================|  DirectFB 1.1.1  |======================= 

          (c) 2001-2007  The DirectFB Organization (directfb.org

          (c) 2000-2004  Convergence (integrated media) GmbH 

        ------------------------------------------------------------ 


(*) DirectFB/Core: Single Application Core. (2008-01-29 19:41) 



(*) Direct/Thread: Started 'VT Switcher' (-1) [CRITICAL OTHER/OTHER 0/0] <10485760>... 

(*) Direct/Thread: Started 'Keyboard Input' (-1) [INPUT OTHER/OTHER 0/0] <10485760>... 

(*) DirectFB/Input: Keyboard 0.9 (directfb.org




(*) Direct/Thread: Started 'PS/2 Input' (-1) [INPUT OTHER/OTHER 0/0] <10485760>... 

(*) DirectFB/Input: IMPS/2 Mouse 1.0 (directfb.org

(*) Direct/Thread: Started 'Linux Input' (-1) [INPUT OTHER/OTHER 0/0] <10485760>... 

(*) DirectFB/Input: AT Translated Set 2 keyboard (1) 0.1 (directfb.org

(*) Direct/Thread: Started 'Linux Input' (-1) [INPUT OTHER/OTHER 0/0] <10485760>... 

(*) DirectFB/Input: ImPS/2 Generic Wheel Mouse (2) 0.1 (directfb.org

(*) Direct/Thread: Started 'Linux Input' (-1) [INPUT OTHER/OTHER 0/0] <10485760>... 

(*) DirectFB/Input: PC Speaker (3) 0.1 (directfb.org

(*) DirectFB/Genefx: MMX detected and enabled 

(*) DirectFB/Graphics: MMX Software Rasterizer 0.6 (directfb.org

(*) DirectFB/Core/WM: Default 0.3 (directfb.org

(*) FBDev/Mode: Testing 640x480 RGB16 


(*) FBDev/Mode: Preparing switch to 640x480 RGB16 

(*) FBDev/Mode: Testing 640x480 RGB16 

(*) FBDev/Mode: Preparing switch to 640x480 RGB16 

(*) FBDev/Mode: Testing 640x480 RGB16 

(*) FBDev/Mode: Preparing switch to 640x480 RGB16 

(*) FBDev/Mode: Testing 640x480 RGB16 

(*) FBDev/Mode: Preparing switch to 640x480 RGB16 

(*) FBDev/Mode: Testing 640x480 RGB16 

(*) FBDev/Mode: Preparing switch to 640x480 RGB16 

(*) FBDev/Surface: Allocated 640x480 16bit RGB16 buffer at offset 0 and pitch 1280. 

(*) FBDev/Mode: (Post)Setting 640x480 RGB16 

(*) FBDev/Mode: Switched to 640x480 (640x480) at 16 bit RGB16 (wanted RGB16). 

(!) DirectFB/FBDev: Panning display failed (x=0 y=0 ywrap=0 vbl=0)! 

    --> Invalid argument 

(*) FBDev/Mode: Testing 640x480 RGB16 

(*) FBDev/Mode: Preparing switch to 640x480 RGB16 

(*) FBDev/Mode: (Post)Setting 640x480 RGB16 

(*) FBDev/Mode: Testing 640x480 RGB16 

(#) DirectFBError [GfxManager IDirectFBScreen::TestConfiguration]: Not supported! 

AVPlayer constructor 

GfxManager.cpp <318>: 

(#) DirectFBError [dfb->CreateVideoProvider(dfb, mrl, &provider)]: No (suitable) implementation found! 

 (!!!)  *** WARNING [Application exited without deinitialization of DirectFB!] *** [core.c:858 in dfb_core_deinit_check()] 

 (!!!)  *** WARNING [still objects in 'Layer Region Pool'] *** [object.c:241 in fusion_object_pool_destroy()] 

 (!!!)  *** WARNING [still objects in 'Layer Context Pool'] *** [object.c:241 in fusion_object_pool_destroy()] 

 (!!!)  *** WARNING [still objects in 'Surface Pool'] *** [object.c:241 in fusion_object_pool_destroy()]

 

The directfb´s examples works very well. What´s the matter???

 

Att

 

PS: I´m using fedora core 6, kernel 2.6.18-1.2798.fc6.


-- 

- - -

Thales Douglas Paiva

Engenharia de Computação

UNIVERSIDADE FEDERAL DE ITAJUBÁ(UNIFEI)

Linux User: #396438 





-- 

Best regards,

 Mark                            mailto:[EMAIL PROTECTED]

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