GARDET Guillaume wrote: > > Hi all, > > I am trying to run DirectFB on the AT91SAM9261-EK board. > > I configure, compile and install it : > > ./configure --prefix=/tftpboot/DirectFB_test/ CC=arm-linux-gcc > CXX=arm-linux-g++ CPP=arm-linux-cpp --build=x86-linux --target=arm-linux > --host=arm-linux --with-gnu-ld --enable-fbdev --disable-x11 > --disable-devmem --disable-vnc --with-gfxdrivers=none > make > make install > > > But when I run "arm-linux-dfbdump" I get some errors... > > Trace in debug mode : > ************************************************* > (...) > (*) FBDev/Mode: Testing 240x320 RGB16 > (*) FBDev/Mode: Preparing switch to 240x320 RGB16 > (!!!) *** UNIMPLEMENTED [fusion_skirmish_lock_count] *** [lock.c:593] > (!) [Main Thread 0.000] ( 296) *** Assertion > [fusion_skirmish_lock_count( &surface->lock, &lock_count ]
This is fixed in git. > (!) [ 296: 0.000] --> Caught signal 5 (sent by pid 296, uid 0) <-- > (!!!) *** WARNING [still objects in 'Layer Region Pool'] *** > [object.c:241 in fusion_object_pool_destroy()] > (!!!) *** WARNING [still objects in 'Layer Context Pool'] *** > [object.c:241 in fusion_object_pool_destroy()] > (!) [Main Thread 0.003] ( 296) *** Assumption [state->destination > == NULL] failed *** [state.c:134 in ] Deinitialization after (fatal) errors/signals can cause errors themself sometimes :( > Trace/breakpoint trap > ************************************************* > > Trace in non-debug mode : > ************************************************* > (...) > (*) FBDev/Mode: Testing 240x320 RGB16 > (*) FBDev/Mode: Preparing switch to 240x320 RGB16 > (*) FBDev/Surface: Allocated 240x320 16bit RGB16 buffer at offset 0 and > pitch 480. > (*) FBDev/Mode: (Post)Setting 240x320 RGB16 > (!) DirectFB/FBDev: Unsupported pixelformat: rgba 5/0, 5/5, 5/10, 0/0 > (16bit) > (!!!) *** WARNING [unknown format] *** [fbdev.c:1891 in > dfb_fbdev_set_mode()] BGR15 is not supported. > (!) Core/LayerRegion: realize_region() in dfb_layer_region_flip_update() > failed! > --> Not supported! > (*) FBDev/Mode: Testing 240x320 RGB16 > (*) FBDev/Mode: Preparing switch to 240x320 RGB16 > (!) [ 310: 0.000] --> Caught signal 8 (sent by pid 310, uid 0) <-- > (!!!) *** WARNING [still objects in 'Layer Region Pool'] *** > [object.c:241 in fusion_object_pool_destroy()] > (!!!) *** WARNING [still objects in 'Layer Context Pool'] *** > [object.c:241 in fusion_object_pool_destroy()] > (!!!) *** WARNING [still objects in 'Surface Pool'] *** [object.c:241 > in fusion_object_pool_destroy()] > Floating point exception > ************************************************* That shouldn't happen though, but is most likely caused by the unknown format. -- Best regards, Denis Oliver Kropp .------------------------------------------. | DirectFB - Hardware accelerated graphics | | http://www.directfb.org/ | "------------------------------------------" _______________________________________________ directfb-users mailing list directfb-users@directfb.org http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-users