Looking for hints for using directfb on arm based i.MX31 processor. My goal is
to create GTK ui buttons along with with OpenGL for detail line drawing on the
embedded board. I will need touch and acceleration - will not use X.
I've cross-compiled directfb as follows:
./configure --host=arm-linux --build=i686-pc-linux-gnu --prefix=/opt/usr
--exec-prefix=/opt/usr --enable-zlib --disable-x11 --enable-fbdev
--enable-devmem --disable-video4linux --with-png=yes --with-freetype=yes
--disable-sdl --disable-vnc --disable-jpeg --disable-gif --with-gfxdrivers=gl
--with-tests=yes
All compiled and install successfully, shared libraries are okay for now.
I ran a blt test using: dfbtest_blit. It failed in core/system.c after
calling DirectFBCreate( &dfb ). Something is not implemented.
The imx31 is using mbx graphics driver.
Opengl was tested successfully using the pvr imagine demos.
Qt embedded framebuffer triangle demos work.
I just need to details about what is going on with directfb.
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