On Thu, Nov 13, 2008 at 8:04 PM, Denis Oliver Kropp <[EMAIL PROTECTED]>wrote:
> Yes, the pool receives the Lock() request before the CPU does a read/write > and it receives the Unlock() afterwards. Hmm... But I've got a single mmap window, while lock seems to be called for multiple surfaces simultaneously (I guess for src, dst and maybe ancillary surfaces). Does this mean DFB can't accommodate this limitation my platform has or can I circumvent the problem somehow?
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