Hi Tina.

there are plenty of reasons why a signal 8 can come.
I advise you therefore to try and get a trace from the system.
This can be done in a number of ways, but the easiest is probably rebuild with trace enabled: "./configure --enable-trace" + all your other options that you use for building. This will show a stacktrace on a crash.

Greets
Niels

tina nambiar wrote:
 Hi all,

Im trying to run a gtk application on my ARM board but it crashes as follows
 ~~~~~~~~~~~~~~~~~~~~~~~~~~| DirectFB 1.2.0 |~~~~~~~~~~~~~~~~~~~~~~~~~~
        (c) 2001-2008  The world wide DirectFB Open Source Community
        (c) 2000-2004  Convergence (integrated media) GmbH
      ----------------------------------------------------------------

(*) DirectFB/Core: Single Application Core. (2008-11-25 13:24)
Testing the memory before direct find
(*) Direct/Thread: Started 'VT Switcher' (-1) [CRITICAL OTHER/OTHER 0/0] <2093056>... (*) Direct/Thread: Started 'Keyboard Input' (-1) [INPUT OTHER/OTHER 0/0] <2093056>...
(*) DirectFB/Input: Keyboard 0.9 (directfb.org <http://directfb.org>)
(*) DirectFB/Graphics: Generic Software Rasterizer 0.6 (directfb.org <http://directfb.org>)
(*) DirectFB/Core/WM: Default 0.3 (directfb.org <http://directfb.org>)
(*) FBDev/Surface: Allocated 640x480 32 bit RGB32 buffer (index 0) at offset 0 and pitch 0.
(!) [ 1643:    0.000] --> Caught signal 8 (sent by pid 1643, uid 0) <--
(!!!) *** WARNING [still objects in 'Layer Region Pool'] *** [object.c:241 in fusion_object_pool_destroy()] (!!!) *** WARNING [still objects in 'Layer Context Pool'] *** [object.c:241 in fusion_object_pool_destroy()]
Floating point exception


could anyone help me know why a floating point exception could occur . if the cross-compiler toolchain versions are different , using which i compiled my application will this problem arise ?

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