This was built using buildroot for the AT91SAM9261 processor. The error occurs when I am calling this function:
Function(IDirectFBDisplayLayer *superlayer) { windowSurfDesc.flags = (DFBWindowDescriptionFlags) (DWDESC_WIDTH | DWDESC_HEIGHT | DWDESC_POSX | DWDESC_POSY | DWDESC_PIXELFORMAT); windowSurfDesc.width = windowPosition.GetWidth(); windowSurfDesc.height = windowPosition.GetHeight(); windowSurfDesc.posx = windowPosition.GetLeft(); windowSurfDesc.posy = windowPosition.GetTop(); windowSurfDesc.pixelformat = DSPF_RGB16; superLayer->CreateWindow(superLayer, &windowSurfDesc, &windowObject); For some reason I get a floating point exception in CreateWindow(). Much of this code came from a previous project that utilized 0.9ish version of the DirectFB code. I'm hoping that my mistake is rather obvious... If not, please let me know what I need to do to make it more obvious! Cheers, Lloyd _______________________________________________ directfb-users mailing list directfb-users@directfb.org http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-users