Hi. I am trying to track down three (out of quite a huge number of)
surfaces which seem not to get freed correctly by my application. I have
re-compiled DFB with debugging on and still can't find the rogue
surfaces. One problem is that my own debug output is not in sync with
the DFB debug output, which makes finding the place where my code is
missing a Release call sort of hard to find. So, is there anything like
XSynchronize? Or can I check the reference counter explicitly? And btw,
I never get DFB_DEAD after freeing my surfaces, even though I am in
debug mode. Is that normal?

Cheers
Roland
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