Hi,

I like to use DirectFB in a multi threaded environment, where two threads share 
the same surface.


One thread does all the drawing on the surface and the other thread is using 
the surface as a source for blitting to screen.


As I understand it DirectFB can handle multi threaded access to a surface by 
using sub surfaces. Is this needed in this case where the surface is only used 
as source in one of the threads?
Is it BTW some documentation about DirectFB in multi threaded environments. I 
have not found one.




Regards,


Karl Berg
                                          
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