Andre, I find if my application uses a NULL pointer causes
(!) [ 1818: 0.000] --> Caught signal 11 (at 0x6c, invalid address) <-- (!!!) *** WARNING [still objects in 'Layer Region Pool'] *** [object.c:241 in fusion_object_pool_destroy()] (!!!) *** WARNING [still objects in 'Layer Context Pool'] *** [object.c:241 in fusion_object_pool_destroy()] (!!!) *** WARNING [still objects in 'Surface Pool'] *** [object.c:241 infusion_object_pool_destroy()] Right now it uses 152KB on board. What size is right one? Please advice! --henry --- On Fri, 5/21/10, Andre DRASZIK <[email protected]> wrote: > From: Andre DRASZIK <[email protected]> > Subject: Re: [directfb-users] Caught signal 11 > To: "directfb-users" <[email protected]> > Date: Friday, May 21, 2010, 1:21 PM > Hi, > > On Fri, 2010-05-21 at 10:59 -0700, hong zhang wrote: > > My softeware application runs directfb on overo board. > When my application runs and get following fatal error > messages. Does anyone know what causes this problem? > > Not without a backtrace or debug log, but... > > > (*) DirectFB/FBDev: Found 'omapfb' (ID 0) with frame > buffer at 0x80899000, 152k > > (MMIO 0x00000000, 0k) > > ...this seems odd - DFB thinks you only have 152kB of > graphics memory? > That can't be right? > > > Cheers, > Andre' > > > _______________________________________________ > directfb-users mailing list > [email protected] > http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-users > _______________________________________________ directfb-users mailing list [email protected] http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-users
