Andre,

I find if my application uses a NULL pointer causes

(!) [ 1818:    0.000] --> Caught signal 11 (at 0x6c, invalid address) <--
(!!!)  *** WARNING [still objects in 'Layer Region Pool'] *** 
[object.c:241 in fusion_object_pool_destroy()]
(!!!)  *** WARNING [still objects in 'Layer Context Pool'] *** 
[object.c:241 in fusion_object_pool_destroy()]
(!!!)  *** WARNING [still objects in 'Surface Pool'] *** 
[object.c:241 infusion_object_pool_destroy()]

Right now it uses 152KB on board. What size is right one?
Please advice!

--henry

--- On Fri, 5/21/10, Andre DRASZIK <[email protected]> wrote:

> From: Andre DRASZIK <[email protected]>
> Subject: Re: [directfb-users] Caught signal 11
> To: "directfb-users" <[email protected]>
> Date: Friday, May 21, 2010, 1:21 PM
> Hi,
> 
> On Fri, 2010-05-21 at 10:59 -0700, hong zhang wrote:
> > My softeware application runs directfb on overo board.
> When my application runs and get following fatal error
> messages. Does anyone know what causes this problem?
> 
> Not without a backtrace or debug log, but...
> 
> > (*) DirectFB/FBDev: Found 'omapfb' (ID 0) with frame
> buffer at 0x80899000, 152k
> > (MMIO 0x00000000, 0k)
> 
> ...this seems odd - DFB thinks you only have 152kB of
> graphics memory?
> That can't be right?
> 
> 
> Cheers,
> Andre'
> 
> 
> _______________________________________________
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> 


      
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