On 05/04/12 14:55, Andre DRASZIK wrote: > Hi, > > On Fri, 2012-05-04 at 03:48 -0700, Marc Lantelme wrote: >> > DFBCHECK(gWavePeerPrimary->SetBlittingFlags(gWavePeerPrimary, >> > DSBLIT_BLEND_ALPHACHANNEL)); >> > DFBCHECK(gWavePeerPrimary->SetDrawingFlags(gWavePeerPrimary, >> > DSDRAW_BLEND)); > DirectFB's default blend mode is not a porter duff mode, which has two > implications: > - blend results are unexpected and not what you want > - this blend mode can only be accelerated in very specific cases with > the driver you are using. > > You might want to > surface->SetPorterDuff (surface, DSPD_SRC_OVER); > >
There's a blending howto in the Wiki: http://www.directfb.org/wiki/index.php/Blending_HOWTO -- Best regards, Denis Oliver Kropp .------------------------------------------. | DirectFB - Hardware accelerated graphics | | http://www.directfb.org/ | "------------------------------------------" _______________________________________________ directfb-users mailing list directfb-users@directfb.org http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-users