On Wed, Nov 16, 2005 at 11:51:23PM +0100, Martin Dvh wrote:
> Eric Blossom wrote:
> >FYI,
> >
> >fftsink and scopesink were just refactored to use messages and message
> >queues to communicate between the C++ and Python side.  This removes
> >our dependency on pipes, but more importantly, the C++ side will now
> >never block trying to send data to the GUI.

> Thank you very much.  Not depending on pipes is very important for
> the windows port.  I tested rightaway and fftsink and scopesink now
> work right out-of-the-box on windows.  (No more windows-special
> hacks in scopesink and fftsink needed)

Thanks for the feedback.  Glad to hear it's working!

> All options work, only the gui doesn't respond when the datarate is too 
> great.
> 
> The C++ side will never block, but the gui does block when the data is 
> coming in too fast.
> In fft_sink you can solve this by adding the fft_rate=5 parameter when 
> initiating the fft_sink.
> (5 frames/sec in stead of default 20 frames/sec)
> I also do this most of the time in linux because otherwise the gui-response 
> is very slow on my 1Ghz machine.
> On windowas it just doesn't respond at all without this. This could be 
> different on faster machines.

I think we need a .gnuradiorc kind of thing for user defaults.

> The thing I couldn't built under linux was the fpga firmware because I 
> couldn't get quartus to work under wine.

If you figure out how to get it running under wine, let us know!

Eric


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