On Sat, Apr 2, 2011 at 5:53 AM, Marcus D. Leech <mle...@ripnet.com> wrote: > On 04/01/2011 12:29 PM, Arturo Rinaldi wrote: >>> >>> It happens on all of my computers too. I think the persistence uses a >>> hardware feature that is not widely implemented. -Josh >>> > <rant> > Reinforces my notion that OpenGL is broken in so many fundamental ways. > > You can't reliably predict what an OpenGL app is going to do on any random > hardware. The implementations seem to > routinely break the traditions of abstraction. It's downright infuriating. > Simple 2D graphics such as is used in Gnu Radio > should "just work", regardless of the hardware. I mean, if the freaking > login window can render, then Gnu Radio apps > should be able to. > </rant>
I believe the accumulator buffer has been deprecated in OpenGL 3 (don't know exactly when it was removed), and I can imagine that newer cards no longer support it. Alex _______________________________________________ Discuss-gnuradio mailing list Discuss-gnuradio@gnu.org http://lists.gnu.org/mailman/listinfo/discuss-gnuradio