On Sat, May 17, 2014 at 9:53 PM, Tom Rondeau <t...@trondeau.com> wrote:

> So, yes and no on that. There's the information theoretic concept of
> sample rate, which is what you are talking about here. But underneath, we
> normalize all sample rates relative to 1. So it's the number of samples
> relative to that which matters. We provide the concept of "sample rate" in
> the signal generator block only to make it easy to use real values of Hz or
> cycles/second here. But the frequency you're talking about gets divided by
> the sample rate before anything else happens. So it's a convenience of
> representation.
>
> Then there's the time-based concept of sample rate, which doesn't matter
> to a GPP but matters a great deal to physical hardware like your sound card
> or radio front end. That sample rate has a real physical meaning, and we
> have to acknowledge this when connecting multiple pieces of hardware
> together. Basically, we look at rate matching. But the computer or GNU
> Radio itself doesn't really know anything about 1 us per sample.
>
> This is, I think, on of the more complicated concepts to get about
> software radio.
>
> Tom
>

Thanks for the explanation.
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