Thanks Martin, got it.

Rich

On Tue, Mar 24, 2015 at 4:43 PM, Martin Braun <martin.br...@ettus.com>
wrote:

> The audio sinks do that; you might have to use your OS's mixer settings
> for selecting the mic.
>
> The audio sink/source are like the UHD blocks in that you pipe in floats,
> and 1 maps to FS. So keep your abs value below 1 and you're good.
>
> gr-audio has some examples for you to peruse.
>
> M
>
>
> On 24.03.2015 16:32, Richard Bell wrote:
>
>> Hi all,
>>
>> I've got my packet based radio working now, so I want to test it by
>> talking into a mic on the transmitter laptop and playing the stream on
>> the speakers of the receiver laptop.
>>
>> I realized I don't know how to integrate the audio sink floating point
>> output of the mic to my byte based radio input. I assume there is an
>> encoder that handles this transition, but I'm not familiar with audio
>> streaming at all.
>>
>> How should I integrate the mic at the transmitter side and the speakers
>> at the receiver side?
>>
>> I looked for an example online but didn't find anything. I thought there
>> was a tutorial at one point on this but maybe I'm wrong.
>>
>> v/r,
>> Rich
>>
>>
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>>
>
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