On Fri, Dec 13, 2013 at 1:42 PM, Edward Ned Harvey (blu)
<b...@nedharvey.com> wrote:
>> From: discuss-bounces+blu=nedharvey....@blu.org [mailto:discuss-
>> bounces+blu=nedharvey....@blu.org] On Behalf Of Kent Borg

>> Something else I long ago observed: Because ethernet degrades gracefully it
>> always operates degraded.
>
> Ethernet does NOT degrade gracefully.  A graceful degradation would be:  You 
> have 11 machines on a network together.  1 is a server, and 10 are clients.  
> All 10 clients hammer the server, and all 10 of them each get 10% of the 
> bandwidth that the server can sustain.  This is the behavior of other network 
> switching topologies (in particular IB and FC) but it is not the behavior of 
> Ethernet.  Because Ethernet is asynchronous, buffered, store and forward, 
> with flow control packets and collisions...  Sure, the most intelligent 
> switches can eliminate collisions, but flow control is still necessary, 
> buffering is still necessary...  You have network overhead, and congestion 
> leads to degradation of efficiency.  Each of the 10 clients might be getting 
> 5% of the bandwidth, which is an ungraceful degradation.

Ed:  Can you define what you mean by "collision" in the context of an
Ethernet switch where twisted pair wiring is being used?   (i.e. any
of the commonly used *BaseT wiring systems)   The definition I use
makes collisions impossible and therefore irrelevant to virtually any
discussion of Ethernet taking place in this century.

Thanks,
Bill Bogstad
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