>From Rich Rogan Often I find people can get "caught up" in thinking the most important skill needed for Interaction Designer is what I would consider "periphery" functions, such as "User Testing", "Persona Development", "Advanced Coding Skills", etc. These may be important, but if you can't "Design", they're not going to do you much good.
I guess it boils down to being creative and being able to focus this creativity in the specific arena of "spacial task based design". _____________________ I agree that that you have to design. But I do not consider everything else you listed as periphery. I prefer to think of it like a living organism. While the heart and brain are still important, you are not going to live without your lungs, liver, kidneys etc... So while the ability to design is important, if you can not do anything else, then you are a designer on life support (e.g. other members of your team are helping you keep your job). ________________________________________________________________ *Come to IxDA Interaction08 | Savannah* February 8-10, 2008 in Savannah, GA, USA Register today: http://interaction08.ixda.org/ ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [EMAIL PROTECTED] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help