I agree this forum is not working for this discussion. Would anyone be 
interested in using a break during the conference to have a face-to-face on 
this topic?

As a professional society, I think we to come to some sort of agreement. If we 
are having such a hard time defining the skills that we want, how can the 
Universities produce enough folks with the skills we want?

I was a lurker on this list for several months reading the various debates 
(under a different email address). Beyond the occasional temper getting flared 
people where raising good points.

I think it would be a worthwhile undertaking to define the education we are 
expecting students to have that we would want to hire. Anyone else interested 
in getting together during the conference?



Nick Iozzo
Principal User Experience Architect

tandemseven

847.452.7442 mobile

[EMAIL PROTECTED]
http://www.tandemseven.com/




From: [EMAIL PROTECTED]
Sent: Thu 12/20/2007 3:53 PM
To: [EMAIL PROTECTED]
Subject: Re: [IxDA Discuss] Must we be Leonardo da Vinci?


This is one of THE perennial arguments of this field, and it almost
never fares well in text forums, due to the different experiences and
frameworks the participants bring to it.  They then commence beating
each other over the heads with their word balloons (my favorite
mental image of text forum arguments), and in the end everyone
tuckers out, retires to their respective corners, and not much
progress is made, nor light shed.

Reading through the responses so far, I'm already seeing some of the
familiar old strawmen, biases, and oversimplifications of a set of
issues regarding development processes, skillsets, and personnel
configurations that (taken across the entire spectrum of interactive
products, software, and systems) cover enough examples to make
everything everyone here has said so far, both true in some
situations and false in others.

I do have some thoughts, however, regarding generalists, specialists,
individuals, teams, and ideas/statements introduced in this thread. 
I'll address this primarily from the perspective of a generalist
(since I am one), since I think they're usually greatly outnumbered
in the wider design/development fields...

a)  Being a generalist is a worthwhile and valid path to take in
one's career

b)  Being a generalist, or advocating generalism does not mean that
non-generalists are morons or incapable of having valid careers or
contributing to great product successes.

c)  Being a skilled/talented/experienced/successful generalist does
not *necessarily* mean that arrogance must come along with it,
however arrogance is often the interpretation that others will assign
to a generalist who's defending/protecting a comprehensive
system/plan/vision.  This entire sub-issue is incredibly complex and
subjective.  It's not served well at all by oversimplification by
people on either side (when sides emerge, that is).

d)  Not everyone is cut out to be a generalist.  Education can
definitely help though.  European design education tends to be much
more generalist and broad-based in general.  America is land of
specialties and specialists.  In general (not necessarily a hard
division, and many individuals go against this division).

e)  People who are born/cut out to be generalists will likewise often
be very frustrated if forced to perform in a specialist role.  Such is
the nature of how different we all are as humans.

f)  Many unique and complex problems throughout the world can be
effectively, successfully, and *efficiently/quickly* addressed by
generalists/small Special Forces groups.

g)  There are good, skilled, experienced generalists and there are
wanna-be generalists.  Some of the wanna-be generalists are good,
skilled, experienced generalists in training.  The best place for
these generalists to become better is by working as protege of a
master-level generalist.  This is what Andre has described.  It's
how I learned, and how I lead/teach/mentor now.

h)  Generalists *can* work effectively with teams and corporate
structures (or clash horribly), but it's always on a case-by-case
situation and individual basis, as to whether this works or not. 
I'm troubled to see anyone, regardless of side or opinion, claim
that there's *one* way to do anything, or that "I avoid 'these'
(insert strawman/stereotype here) types of designer like the
plague," because it doesn't really help us to recognize the
opportunities and synergies that exist on a case-by-case/individual
level that is reality.  The IxDA community would do well to work to
find common ground, rather than retreat into polarized/oversimplified
sides on these issues.

i)  Good/skilled/experienced/proven generalists, when compared
side-by-side almost always have different profiles/topologies of
expertise/talent/experience/approach.

j)  There often is a great deal of
misunderstanding/rancor/disconnect/strawmanning/derision/slagging
between:

- Specialists vs. Generalists
- Corporate/Large-scale Teams vs. Individual/Small Groups
- Directors vs. Builders
- Drivers (Periodic Revolution) vs. Putters (Ongoing Iterative
Evolution)
- Academics vs. Practitioners
- Researchers vs. Intuitives
- Designers vs. Marketing vs. Engineering vs. Business

...and many more.

It's my opinion that many of these issues are not well served by
overly simplistic, polemic, text-based argumentation.  I think a
number of good points are being made by everyone here, but I'm
troubled by the polarized nature of the discussion.

Using examples, and having much higher-bandwidth discussions will
lead to a much greater ratio of light:heat, and will benefit our
field much more.  These issues are much more effectively discussed
F2F, in small groups.  Though I realize that we'll see this same
thrash emerge again and again.

I'd say that this is my two cents, though it's probably more like
my $2.

Jim


James Leftwich, IDSA
CXO - Chief Experience Officer
SeeqPod, Inc.
Emeryville, California
http://www.seeqpod.com

Orbit Interaction
Palo Alto, California
http://www.orbitnet.com


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://www.ixda.org/discuss?post=23782


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