I'm currently designing a HUD<http://en.wikipedia.org/wiki/HUD_%28computer_gaming%29>for a video game. Would any of you happen to have any resources pertaining to this topic? The game is heavily driven by voice recognition and the GUI needs to address the voice analyzer. The assignment also entails cursors and a menu system.
I'm currently using Ableton Live <http://www.ableton.com/>, Propellerheads Reason <http://www.propellerheads.se/> and Logic StudioPro<http://www.apple.com/logicstudio/logicpro/>Interfaces as an example of a good ' haptic <http://en.wikipedia.org/wiki/Haptic> interface' if you will. Any references, direction, etc. would be greatly appreciated. Thank you. Best, Angel ________________________________________________________________ *Come to IxDA Interaction08 | Savannah* February 8-10, 2008 in Savannah, GA, USA Register today: http://interaction08.ixda.org/ ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [EMAIL PROTECTED] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help