It's been a while since I listened to the podcast, but that phrase has
stuck with me. The way I understood it, Sennett meant the physical
difficulty of making the cello make the sounds that you want it to. Or
of using your tools to fashion a piece of silver into the shape you
want. Together with the resistance of your own body.

So the concept is from traditional crafts, but I think it could be
useful in thinking about design too.

So in interaction design, I think it maybe has to do (among other
things) with the tools we use, their limitations, the time and effort
it takes to master them, and so on, whether they be pen and paper,
Visio, Axure, Flash, HTML/CSS/JS, or whatever.

Cheers,

Martin

On Tue, 26 Aug 2008 05:05:55, David Malouf <[EMAIL PROTECTED]> wrote:
> Can you talk more about this resistance concept? I'm not familiar
> with it. Can you give other examples from other design disciplines?
>
> -- dave
>
>
> . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
> Posted from the new ixda.org
> http://www.ixda.org/discuss?post=32320
>
>
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Martin Polley
Technical writer, interaction designer
+972 52 3864280
Twitter: martinpolley
<http://capcloud.com/>
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