Gary, The biggest difference with the Wii Fit is that it "knows" what I am doing. It tells me *how well* I am doing the exercise and gives me a point score each time I do it. Since most of the exercises are done on the Balance Board, you can see your balance *while* you are doing the exercise and it shows you a quick summary after you finish the exercise. This "scoring" allows you to compete against yourself or others in your family, much like a typical video game.
The Wii Fit software is also tracking *when* you are using it, so it can then gently remind you that it has been 5 days since you last used it or congratulate you when it sees you are doing it every day. It even lets you know that it has been a while since it has seen other members of your family%u2014if they haven't been doing it regularly. This is very different from a fitness DVD, which isn't really interactive. It can't tell me how well I'm doing or know how often I am using it, and so can't really personalize itself to *my* exercise experience. It's through this personalized experience that the Wii Fit is able to better motivate me and change my behavior. And if I get tired of exercises, I can just play games, which are still exercise. David B. Rondeau Design Chair InContext Design (http://www.incontextdesign.com) Twitter: dbrondeau . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=40847 ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... disc...@ixda.org Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help