%u201CMagic%u201D seems that it could be applied in many ways.

It seems to me that interface designers working in the
%u201Cmagical%u201D shows that this industry is the front-line of
technological progress and evolution. As a Neanderthal might find a
flashlight magical, it is as Steve Baty and Jeff Drew reminded us,
"Any sufficiently analyzed magic is indistinguishable from
science!" Jef Raskin once wrote, %u201CThe primacy of the interface
was a revolution largely unforeseen by even the boldest of science
fiction writers.%u201D

Over the years as users have grown, some of the magic has ebbed away.
Once the magic is explained, understood, or becomes commonplace it
disappears (like Highlander 2). Might examination of the
%u201Cde-magification%u201D of interface elements, of their evolution
and cultural impacts bring us to see more plainly the doorways to the
next %u201Cnew magic%u201D?

I like to think it%u2019s the pursuit of this %u201Cnew magic%u201D
that drives us to do what we do.



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Posted from the new ixda.org
http://www.ixda.org/discuss?post=46102


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