%u201CMagic%u201D seems that it could be applied in many ways. It seems to me that interface designers working in the %u201Cmagical%u201D shows that this industry is the front-line of technological progress and evolution. As a Neanderthal might find a flashlight magical, it is as Steve Baty and Jeff Drew reminded us, "Any sufficiently analyzed magic is indistinguishable from science!" Jef Raskin once wrote, %u201CThe primacy of the interface was a revolution largely unforeseen by even the boldest of science fiction writers.%u201D
Over the years as users have grown, some of the magic has ebbed away. Once the magic is explained, understood, or becomes commonplace it disappears (like Highlander 2). Might examination of the %u201Cde-magification%u201D of interface elements, of their evolution and cultural impacts bring us to see more plainly the doorways to the next %u201Cnew magic%u201D? I like to think it%u2019s the pursuit of this %u201Cnew magic%u201D that drives us to do what we do. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=46102 ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... disc...@ixda.org Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help