Adler,

Thanks for the comments! I actually have Goodwin's book on my
nightstand now, I'm about 4/5 of the way through. I read About Face
a couple of years ago, right when 3 came out. Both are great
references, and About Face - especially the key points that it
summarizes towards the end - remains a tremendous inspiration of
mine.

Some of my book talks about how to push design as a priority in
organizations, which could be pertinent to designers, product
managers, even executives. But the vast majority of it focuses on
/how to design something well/. It's more about the craft than the
business process; it focuses more on the final product than the
research. Goodwin, Cooper, and Indi Young have already written very
well about research. I talk about the fundamentals in ten pages,
suggest those books as more comprehensive references, and move on.
(It's also worth noting that my book will be about 1/3 the length of
Designing for the Digital Age.)

It's been a couple of weeks since you replied here; since then,
I've posted a lot more explaining the book. Some chapter summaries
are available on the book's site (http://cadence.cc). I've replaced
the old crappy video on my Kickstarter project
(http://nickd.org/x/cadence) with one that explains the book's
concepts better. And I've been writing periodic reviews of
products' usability at I see what you did there
(http://isee.whatyoudidthere.com). Maybe the book won't be for
everybody - few are - but it does advance new ideas and should be
valuable for many people.


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Posted from the new ixda.org
http://www.ixda.org/discuss?post=45531


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