Hi, I've been using UML and prototyping tools together for years. These two methods go together in a very nice way. Especially, if you focus on main types of the diagrams - activity diagram, and use cases.
Why? First of all, UML requires being strict. It is easier to cover whole logical flow of the application with UML than with story telling :)). Using activity diagrams you can indicate all transitions, user's decision points etc, system messages etc. It improves DEVELOPERS work, if you indicate EXACT prototypes by linking a them in the activity/action workflow. Secondly, it is usable for you as well - to have a complete view of the business logic SEPARATED from the UI layer. At some point, I agree with skeptical view. UML based methodology is rather supportive tool for UX designers. It helps, but does not replace tool set you are using right now. I don't see it significantly usable in UX documentation, patterns decs etc. Finally, UML driven development process is boosting mostly business / system analyze phase... . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=49395 ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... disc...@ixda.org Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help