These diagrams by Stephen Anderson (poetpainter) speak to me ... The Fundamentals of Experience Design puts into perspective the people we're designing for, the activities they are trying to do and the context in which they do those activites. http://www.poetpainter.com/thoughts/category/Models--Frameworks/
And my other favourite from Stephen depicts how People, Context, Activities translate into an experience that build's on functionality (useful) through to meaningful (has personal significance). - For a quick hit of the diagram, see: http://www.contrast.ie/blog/make-it-meaningful/ - For a presentation by Stephen, see: http://www.slideshare.net/stephenpa/creating-pleasurable-interfaces-getting-from-tasks-to-experiences . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=49179 ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... disc...@ixda.org Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help