One addition to what Chris points out, to complicate things :-), SVG vector symbols can also be used inside an SLD document (for a Mark).

To be even more precise, we are really talking about the Symbology Encoding (SE) spec here. SLD as of version 1.1 only deals with the integration of symbology encoding into WMS. Symbology (and the rules) was taken out of SLD since it is more generic than only WMS. But most current implementations still use SLD 1.0 where all is in one spec.

http://www.opengeospatial.org/standards/symbol

Best regards,
Bart

Christopher Schmidt wrote:
On Tue, Apr 15, 2008 at 06:53:19PM +0300, Ari Jolma wrote:
Frank Warmerdam kirjoitti:
In my opinion we would be better off starting with a widely accepted
standard like SLD as a basis of a feature styling standard
I'm right now looking at SVG. It is a full graphics description language, but maybe the styling information could be somehow picked out an reused for our purposes. SVG is becoming more popular and for example many symbol sets (also mapping symbols) are already in SVG. Thus we'd also need tools for parsing SVG.

SVG *isn't* a rule language: SVG is one possible output of taking a Rule
language (SLD), combining it with geography and attributes (GML,
Shapefile, what have you), and creating a final product.

Other products could include raster images  (PNG, JPG), Other vector
formats (VML, Canvas in the browser, PDF, PS, .ai), or encodings into
things like KML.

If the stylings that are distributed with geodatasets are SVG, then producing SVG maps would be easier, wouldn't it?

I'm not sure this really makes sense.
SVG is a style language. SLD is a Rule language. SLD is the source: SVG
is the destination (one of many).

Regards,


--
Bart van den Eijnden
OSGIS, Open Source GIS
[EMAIL PROTECTED]
http://www.osgis.nl

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