Some would say that "3D printed SkullSpace thing" may be much synonymous with "dick"...
Nathan T. Wild On 2013-09-14 6:04 PM, "Ian Trump" <[email protected]> wrote: > No, I thought more like a 3-D SkullSpace thing. LOL > > > > Sent from my iPhone > > On 2013-09-14, at 18:03, "Jim MacKenzie" <[email protected]> wrote: > > Can it be a dick? > On Sep 14, 2013 6:01 PM, "Ian Trump" <[email protected]> wrote: > >> Seconded, 3-D Printer Strike Force you have your orders… >> >> From: Brittany Postnikoff <[email protected]> >> Reply-To: Discuss SkullSpace <[email protected]> >> Date: Saturday, 14 September, 2013 17:06 >> To: Discuss SkullSpace <[email protected]> >> Subject: Re: [SkullSpace-Discuss] Anti-Social! >> >> Hi everyone, >> >> I am making a report right now. I'll email out something on Tuesday. >> >> --BP >> >> >> On Sat, Sep 14, 2013 at 4:21 PM, Justin Lacko <[email protected]> wrote: >> >>> How many people were there? Are there any pictures? Glad it went well >>> for SkullSpace! :) >>> >>> >>> On 14 September 2013 19:02, Nathan Wild <[email protected]> wrote: >>> >>>> Hats off to Brittany and the organising crew. I had a really great >>>> time :) >>>> >>>> Nathan T. Wild >>>> On 2013-09-14 10:59 AM, "Ron" <[email protected]> wrote: >>>> >>>>> Hey everybody, >>>>> >>>>> I just wanted to thank everybody who helped out - Brittany for >>>>> organizing, Ian and Mak for running Hacker Jeopardy, and everybody who >>>>> showed up early, got prizes, set up/donated their games, etc. I look >>>>> forward to finding out how much we made, but I suspect we did great! >>>>> >>>>> I'd love to hear opinions on Hacker Jeopary. In particular, how can we >>>>> make it better? Obviously the software needs to be improved, but that's >>>>> what happens when you use half-ass software I wrote one evening at a >>>>> bar >>>>> (seriously!) >>>>> >>>>> What'd you think of the questions? Too easy? Too hard? What about the >>>>> categories? And the overall set up? We definitely need to add Double >>>>> Jeopardy and Final Jeopardy, and improve the "buzzing" code, but that's >>>>> all coming. I'm thankful that I saved state at each round, because we >>>>> had to re-start the game at one point and I the state was properly >>>>> saved. :) >>>>> >>>>> I definitely want to run this again! When we get ourselves up to code, >>>>> we can do a liquor permit for sksp and run a game there! >>>>> >>>>> Ron >>>>> _______________________________________________ >>>>> SkullSpace Discuss Mailing List >>>>> Help: http://www.skullspace.ca/wiki/index.php/Mailing_List#Discuss >>>>> Archive: https://groups.google.com/group/skullspace-discuss-archive/ >>>>> >>>> >>>> _______________________________________________ >>>> SkullSpace Discuss Mailing List >>>> Help: http://www.skullspace.ca/wiki/index.php/Mailing_List#Discuss >>>> Archive: https://groups.google.com/group/skullspace-discuss-archive/ >>>> >>> >>> >>> _______________________________________________ >>> SkullSpace Discuss Mailing List >>> Help: http://www.skullspace.ca/wiki/index.php/Mailing_List#Discuss >>> Archive: https://groups.google.com/group/skullspace-discuss-archive/ >>> >> >> >> _______________________________________________ >> SkullSpace Discuss Mailing List >> Help: http://www.skullspace.ca/wiki/index.php/Mailing_List#Discuss >> Archive: https://groups.google.com/group/skullspace-discuss-archive/ >> > _______________________________________________ > SkullSpace Discuss Mailing List > Help: http://www.skullspace.ca/wiki/index.php/Mailing_List#Discuss > Archive: https://groups.google.com/group/skullspace-discuss-archive/ > > > _______________________________________________ > SkullSpace Discuss Mailing List > Help: http://www.skullspace.ca/wiki/index.php/Mailing_List#Discuss > Archive: https://groups.google.com/group/skullspace-discuss-archive/ >
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