I got a call from Robert/Edwin that they couldn't exit from Skullspace
tonight (using the front door; the fire escape was an option but they're
too cool for that) and went to check it out. I couldn't enter (strike
wasn't letting go) but luckily I haven't yet put the guard plate on the
Skullspace door so getting in was very easy using my knife.

After some diagnostics, the front card access panel's 12V voltage regulator
that feeds the strikes (that unlock the doors) wasn't putting out power.
The switch I had put beside the door to keep the downstairs door open was
on, so I believe having both strikes released/doors open at the same time
took too much amperage and overloaded that power supply until the load was
removed by turning off the downstairs strike. To fix this case I will
either be putting in another power supply / switching one of the strikes to
the unused auxiliary power supply / disabling that switch.
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