FredFredrickson wrote: 
> This seems to have fixed it for me. Am i wrong in understanding that it
> automatically uses proxy streaming when you're synched?

Not wrong.  When players are synced - LMS has to become the sole source
of audio stream so that the same audio samples can be sent out to all
player in a controlled manner.   

When there is asingle player - if no transcoding/resampling  is required
direct playing (i.e. stram goes directly from station to player) is
possible which means LMS less traffic on local LAN and less load on LMS
server.  Proxied streaming means LMS receives stream from station,
buffers it and then resends packets unchanged to player so twice as much
traffic on local LAN and also LMS processing.  Because of way TCP ack
windows works LMS has larger buffer and so using proxied streaming evens
out a lumpy/bursty source station.


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