d6jg wrote: 
> It’s an order of events issue. The players poll for the server and it’s
> not there. Put your server on a UPS.

I agree - the power up order of components is critical.  Router first,
and network must be up & running for LMS to be able to respond to the
single (?) broadcast request from each players as they power up. 

If you haven't made sure that LMS server IP address remains the same
(i.e. static allocated or DHCP has fixed IP address- to MAC address) -
it can help as player remember the last IP address of LMS server.


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