It would be really nice if SlimServer/hardware players could communicate to 
interrogate where they are currently up to in a song so that synchronisation 
can be started at any time.

If Player A is currently playing and Player B is told to Sync to A, could 
SlimServer send a pause to A, find where it is in the track, and then fill the 
buffer on B at the same point, and then unpause both players?  Does SlimServer 
do anything else special to overcome different delays in network transport?

Phil
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