andyg;299717 Wrote: 
> Sync drift happens because the clocks in different players tick at very
> slightly different rates.  You'll only drift after many minutes, this
> is why long-running radio stations always got out of sync before 7.0.

So does that mean that one player will play faster than the other and
be slightly different from the original source?

Would the clock be more accurate in, for example, Transporter hardware
where owners might expect a more accurate reproduction of the source?


-- 
jaffacake

Ben - eco conscious techie and author of Jaffa's Green Blog -
http://www.jaffacake.net
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