It is a bit hit-and-miss at the moment. The replay-gain policy applied to all capable players in a sync-group is that from the sync-group's "master" player. It depends upon which player joins another player's sync-group as to which is the master. Using the player-UI (the user interface on SB1/2/3, Transporter or SliMP3 players), the joining player will always be a "slave", and the original player is the "master", so if you build your sync-group in the necessary order (making the SB1 sync with the SB3) they you should get the desired effect.
This will be fixed in SqueezeCentre 7.2 -- awy ------------------------------------------------------------------------ awy's Profile: http://forums.slimdevices.com/member.php?userid=7480 View this thread: http://forums.slimdevices.com/showthread.php?t=49550 _______________________________________________ discuss mailing list discuss@lists.slimdevices.com http://lists.slimdevices.com/lists/listinfo/discuss