It is a bit hit-and-miss at the moment. The replay-gain policy applied
to all capable players in a sync-group is that from the sync-group's
"master" player. It depends upon which player joins another player's
sync-group as to which is the master. Using the player-UI (the user
interface on SB1/2/3, Transporter or SliMP3 players), the joining
player will always be a "slave", and the original player is the
"master", so if you build your sync-group in the necessary order
(making the SB1 sync with the SB3) they you should get the desired
effect.

This will be fixed in SqueezeCentre 7.2


-- 
awy
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View this thread: http://forums.slimdevices.com/showthread.php?t=49550

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