Hello,
Thanks a bunch Ester. I was reading the last part of this thread but
nowhere was it mentioned about where to get it. So again, I really
appreciate it.
Dan
On Jul 14, 2007, at 10:00 PM, Esther wrote:
On Saturday, July 14, 2007, "Dan Keys" wrote:
Hello,
What game is this? And where can I download it from?
Dan,
I think they're talking about Terrestrial Invaders, an accessible
game available for Windows, Linux, and Mac OS X that is
described here:
http://ua-games.gr/ti/
and that can be downloaded from:
http://ua-games.gr/ti/downloads.html
Will Lomas forwarded a post from a Gamers discussion
list at audyssey.org at the end of April.
I'll append some of the post.
Cheers,
Esther
P.S. Matt mentioned he used stuffit expander to open the
.hqx file and extract an application which he put in the
applications folder.
On Apr 30, 2007, at 7:22 AM, william lomas wrote:
hi all
this may appeal to us, an audio game for the mac. true there are
other options like high contrast etcetera, i am about to give this
a go now excuse the post from another list i am on for blind gamers
it is also available, this game for windows and linux. how do i
open an hqx file though as this is what htis is
will
Begin forwarded message:
From: UA-Games
To: [EMAIL PROTECTED]
Sent: Monday, April 30, 2007 5:12 AM
Subject: UA-Games new release: Terrestrial Invaders
Hello,
We have just released "Terrestrial Invaders", a universally
accessible game
that is actually a byproduct of the development process of Game
Over!
Terrestrial Invaders, through its various accessibility features,
is able to
address most of the accessibility guidelines that Game Over!
violates.
The game includes several accessibility features that can be
switched on and
off, both off-line and on-the-fly, such as:
1. Adjustable game speed.
2. Adjustable size of all game graphics.
3. Separately adjustable FX, music and speech volume.
4. 2D sound for localizing objects on a 2D plane.
5. Presentation of spatially localised captions using text and /
or graphics
for visualizing all game sounds.
6. Reading aloud (for the visually impaired) and automatic
scanning (for the
motor-impaired) of the game menus.
7. Two high contrast modes (bright graphics on dark background and
the
inverse).
8. Two novel alternative types of audio descriptions that
verbalise the
relative position of attacking spaceships in relation to the
player and warn
for incoming fire.
9. The option of using simple shapes (e.g., rectangles, ellipses)
to render
all graphic elements.
10. Controls can also be redefined, but currently this can only be
done by
editing the respective XML level description files.
The game can be played using diverse alternative controls and
interaction
techniques, such as:
1. Multiple keyboard keys (or switches).
2. A single key (i.e., one-switch game).
3. The mouse.
4. By typing keywords consisting of any number of letters or
symbols (e.g.,
"left" to go left, "right" to go right, etc.).
5. By blowing into a standard microphone.
The game was developed in the context of the Universally
Accessible Games
research activity of ICS-FORTH (http://ua-games.gr).
You can find more information about the game at:
http://ua-games.gr/ti
The MS-Windows, Linux and Mac OS X versions of the game can be
downloaded
freely from:
http://ua-games.gr/ti/downloads.html
If you try the game, please take the on-line survey and share with
us your
opinion and thoughts about it - it will not take more than 5
minutes. You
will find the survey at:
http://ua-games.gr/ti/feedback.html
Best regards,
Dimitris Grammenos
e-mail: [EMAIL PROTECTED]
Human-Computer Interaction Laboratory &
Centre for Universal Access and Assistive Technologies
Institute of Computer Science (ICS)
Foundation for Research and Technology - Hellas (FORTH)
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