I don't know if this will help or not. The agt game writing system got released to the public domain many years ago. One of the things about agt is that it was written entirely in pascal. I don't know what porting challenges or opportunities that will present for the Mac being rather new to this operating system myself and still learning my way around. You may be able to find agtmastr.zip and perhaps agtsrc.zip somewhere on the web with google file:agtsrc.zip should find it for you if it's been found by google earlier.



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