On Fri, Jul 31, 2020 at 06:41:57PM +0800, Zhiqiang Liu wrote:
> 
> In vector_alloc_slot func, if REALLOC fails, it means new slot
> allocation fails. However, it just update v->allocated and then
> return the old v->slot without new slot. So, the caller will take
> the last old slot as the new allocated slot, and use it by calling
> vector_set_slot func. Finally, the data of last slot is lost.
>

Reviewed-by: Benjamin Marzinski <bmarz...@redhat.com>
 
> Here, if REALLOC or MALLOC fails, we will return NULL.
> 
> Signed-off-by: Zhiqiang Liu <liuzhiqian...@huawei.com>
> Signed-off-by: lixiaokeng <lixiaok...@huawei.com>
> ---
>  libmultipath/vector.c | 10 ++++++----
>  1 file changed, 6 insertions(+), 4 deletions(-)
> 
> diff --git a/libmultipath/vector.c b/libmultipath/vector.c
> index 501cf4c5..29dc9848 100644
> --- a/libmultipath/vector.c
> +++ b/libmultipath/vector.c
> @@ -49,12 +49,14 @@ vector_alloc_slot(vector v)
>       else
>               new_slot = (void *) MALLOC(sizeof (void *) * v->allocated);
> 
> -     if (!new_slot)
> +     /* If REALLOC or MALLOC fails, it means new slot allocation fails, so 
> return NULL. */
> +     if (!new_slot) {
>               v->allocated -= VECTOR_DEFAULT_SIZE;
> -     else
> -             v->slot = new_slot;
> +             return NULL;
> +     }
> 
> -     return v->slot;
> +     v->slot = new_slot;
> +     return v->slot[VECTOR_SIZE(v) - 1];
>  }
> 
>  int
> -- 
> 2.24.0.windows.2

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