Use bvec_virt instead of open coding it.

Signed-off-by: Christoph Hellwig <h...@lst.de>
---
 drivers/block/ps3vram.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/drivers/block/ps3vram.c b/drivers/block/ps3vram.c
index 7fbf469651c4..c7b19e128b03 100644
--- a/drivers/block/ps3vram.c
+++ b/drivers/block/ps3vram.c
@@ -541,7 +541,7 @@ static struct bio *ps3vram_do_bio(struct 
ps3_system_bus_device *dev,
 
        bio_for_each_segment(bvec, bio, iter) {
                /* PS3 is ppc64, so we don't handle highmem */
-               char *ptr = page_address(bvec.bv_page) + bvec.bv_offset;
+               char *ptr = bvec_virt(&bvec);
                size_t len = bvec.bv_len, retlen;
 
                dev_dbg(&dev->core, "    %s %zu bytes at offset %llu\n", op,
-- 
2.30.2

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