hehe... No worries mate! 

Yeah that's all top advice and is pretty much what I do.. 

The actual problem I have is when I just want a Sub bass part and nothing else the 
only way I can get it to sound LOUD (We're talking Dillinja levels here except without 
the nice Valve sound) is to massively pump up the bass level relative to the rest of 
the track and then use maxxbass and a limiter... I know it sounds like it should fuck 
everything up but most of the time it works.. 

As a template I tend to put an EQ cut at around 250 and boost the lower frequencies 
quite a lot.. I suppose in a way I am simulating an analogue channel (although in a 
messed up and much lower quality way)... 

The only hardware I have is my Nova and a micro mixer.. I've got an RME Multiface 
(multi Analogue IO) though so maybe I'll have to stretch the wallet a little and get a 
desk.. I'd held off til now under the assumption that any advantage that an analogue 
desk has over digital plugins would be lost over time as the plugins improve.. To an 
extent I'd say that's true but maybe it's time to cut my losses and get one.. 
I suppose what I really need to do is play with a desk in my system for a while and 
make a decision!

Anyone want to lend me a Phat desk? hehe.. ;p



-----Original Message-----
From: Scott Bradley [mailto:[EMAIL PROTECTED]]
Sent: 18 July 2002 15:10
To: Drum & Bass Arena Discussion List
Subject: [dnb-prod] RE: 32 Bit limits in Cubase


Bass.

Layer bass on more than one channel with different EQ settings if needed.
Overdrive plugins.  Compression.  Add a little EQ to taste.  Then maybe EQ

all the bass together in a sub group.

It all depends on your source as well, you can't polish a turd as they say.


Do you have hardware ?  Build a big phat bass on your synth, plenty of
detune and unison.  Overdrive it on the desk, compress as you record if you
have an external compressor and then do as above.  Maybe layer a sub bass
sound with a more middy bass, that way you have more frequencies covered.
Pure sub bass is hard to make stand out, infact it'll probably clip before
it stands out.  Layer a mid over the sub and you have a phatter bass.


Of course I could be talking shit and I'm still a beginner after 2 years of
sitting on this list, but I've learn't a fair bit I guess, just my
arrangement skills need to be improved.  I still can't write good drum n
bass tunes, thats why I never post tunes .... I've slowed it down and gone
for break beat.

But over the 2 years I've heard some great tunes and heard some great tips.


Cheers


Scott


> -----Original Message-----
> From: Nick Lankester [mailto:[EMAIL PROTECTED]]
> Sent: 18 July 2002 14:51
> To: Drum & Bass Arena Discussion List
> Subject: [dnb-prod] RE: 32 Bit limits in Cubase
>
>
> Yeah, I'm with you 100% but to be honest it's the only way I've
> found to get the bass sounding Xtra large..
> I've picked up a few new plugins recently so Maybe I should try
> them instead... I'm the kind of person who'll use absolutely
> anything if it works.. .Only prob is that I've never had too much
> success using standard methods!
>
>
> cheers,
>
> Nick
>
>
>
> -----Original Message-----
> From: Scott Bradley [mailto:[EMAIL PROTECTED]]
> Sent: 18 July 2002 14:47
> To: Drum & Bass Arena Discussion List
> Subject: [dnb-prod] RE: 32 Bit limits in Cubase
>
>
> pass .....
>
>
> but if you don't know how it affects things, why do it ?
>
> It's good to stick to good practices.  Obviously if it were an
> analogue desk
> I would say push it into the red as much as you like.
>
>
> Just because you can do it, doesn't mean you should.  Stay out
> the red with
> carefull compression and EQ.
>
>
> By the way I use Logic, so you could ignore everything I said.
> Although SX looks verygood, I may as well stick with Logic ... even though
> there's no more PC versions ... it works .. I'll stick with it.
>
>
> Cheers
>
>
> Scott
>
>
>
>
> > -----Original Message-----
> > From: Nick Lankester [mailto:[EMAIL PROTECTED]]
> > Sent: 18 July 2002 14:36
> > To: Drum & Bass Arena Discussion List
> > Subject: [dnb-prod] RE: 32 Bit limits in Cubase
> >
> >
> > Not too sure how it effects the overall dynamics though..
> >
> > -----Original Message-----
> > From: Nick Lankester
> > Sent: 18 July 2002 14:34
> > To: Drum & Bass Arena Discussion List
> > Subject: [dnb-prod] RE: 32 Bit limits in Cubase
> >
> >
> > My arguement for not worrying about letting a 32 bit track clip
> > had something to do with a 32bit number being capable of
> > representing volumes above 0dB, but remember someone pointing out
> > that the standard wave format doesn't allow that..
> >
> > I WOULD agree with you completely if it weren't for the fact that
> > I can turn channels up to as much as +24dB in the main mixer with
> > no quality loss as long as the input on the master mixer's
> > limiter is turned way down..
> >
> > Nick...
> >
> > -----Original Message-----
> > From: Scott Bradley [mailto:[EMAIL PROTECTED]]
> > Sent: 18 July 2002 14:07
> > To: Drum & Bass Arena Discussion List
> > Subject: [dnb-prod] RE: 32 Bit limits in Cubase
> >
> >
> > Not used truetape, but I'd say you should never let anything clip.
> >
> > If it's clipping on the source channel then a limiter on the main
> > outs isn't
> > going to help much.
> >
> >
> >
> >
> > > -----Original Message-----
> > > From: Nick Lankester [mailto:[EMAIL PROTECTED]]
> > > Sent: 18 July 2002 13:51
> > > To: Drum & Bass Arena Discussion List
> > > Subject: [dnb-prod] 32 Bit limits in Cubase
> > >
> > >
> > > I remember that there was a thread (which I think I started)
> > > related to this stuff a while ago but I don't think I quite got
> > > this question answered...
> > >
> > > If you set Cubase to run at 32 bit (truetape) and then hook up
> > > Reason and loads of plugins etc... Is it correct that the only
> > > fader that you need to worry about clipping is the master one?
> > > The reason I ask is that I've been working like that for a while
> > > (i.e. Putting a limiter on the master mixer and then not caring
> > > at all about wether the individiual channels and plugins clip)
>
> > > and it seem to work pretty well, but... I've noticed that a
> > > couple of plugins DO distort when they clip.. Is this coz they're
> > > running at 16 bit internally? Or have I got the wrong end of
> the stick?
> > >
> > >
> > > (I remember having quite an in depth conversation about this but
> > > it obviously didn't stick in my mind too well)    ;)
> > >
> > >
> > > cheers,
> > >
> > > Nick
> > >
> > > ---
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