Referring back to the second part of the original question, try and get the original mix to be as close "perfect" as possible; therefore, it should be as loud as possible, (without obvious clicking/distortion). If the mix is too low, raising the volume substantially when mastering, can have an adverse effect on the quality, plus the noise floor is also raised. Although this may be reduced, this sometimes impacts on the overall quality. I have noticed though, some producers (namely Dillinja) don�t bother reducing the noise floor (or if they do, not by much) and there�s a noticeable hiss on some of his intros.

----- Original Message -----
Sent: Wednesday, September 04, 2002 6:21 PM
Subject: [dnb-prod] RE: mixing problem

That sounds like buffer underruns to me. try to render each track one at a time. Then use Cubase or whatever to mixdown the waves. I do it all the time it works great. Also VSTi use almost no RAM.VST/VSTi do need a lot of bandwidth. A good CPU/Motherboard/RAM combo is what you need for that kind of music making. If you use a lot of VST/VSTi then you may want to look at a duel Athlon MP/ 333Mhz DDR-RAM/Win XP Pro config man

I have something for the list to hear... I did this track in Fruity loops/Acid.. Using the method that I was talking about.

http://www.acidplanet.com/Lounge/Detail.asp?PID=190528

Feedback is a good thing. If you have an acidplanet account, plz post. I will return your review.



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