My friend, in terms of long learning processes, you've picked a
pastime thats more like a lifestyle choice that can totally consume every non
waking/working hour you may have (unless you have any other commitments - which
will also suffer, ha;-)....making music is a way of life...
Its addictive
and rewarding and each project is never finished, because it simply leads into
the next tune which you just know will be better.. which is why its so
good.
Good luck with Reason,
Dan
-----Original
Message-----
From: Matthew Johnson [mailto:[EMAIL PROTECTED]]
Sent:
14 February 2003 10:12
To: Drum & Bass Arena Discussion List
Subject:
[dnb-prod] RE: Matthew Johnson's Reason Review Request
That was a
superb review.
thank you very much.
I think I will be trying it
out!
I guess I am in for a very long learning process though...
still,
thats half the fun.
thanks again,
Matt
----- Original Message
-----
From: "Andy Abang" <[EMAIL PROTECTED]>
To: "Drum &
Bass Arena Discussion List" <[EMAIL PROTECTED]>
Sent:
Thursday, February 13, 2003 7:40 PM
Subject: [dnb-prod] RE: Matthew Johnson's
Reason Review Request
> Reason is a studio package although
somewhat incomplete.
>
> It has an arrangement window and is set up
like rack hardware. you create
> modules on an empty (and indefinite)
virtual rack. Both rack space and
> number of modules you can create are
unlimited, depending solely on the
> processing power of your CPU. using
the tab key, you toggle between views
of
> the front and rear of this
virutal rack. the rear view is just like
looking
> at the back of the
rack. you use virtual cables to hook up your modules.
>
> The
modules available as of the release of Reason v2.0 are:
>
> 14
channel mixer - 14 channels, 1 master volume, 4 aux sends that you can
>
attach FX processors to and apply via the aux returns on the front of
the
> mixer. Each channel on the mixer can be muted, solo'ed, and EQ'ed
(hi and
> low control only unfortunately. i'd like a midrange control, but
ehhhh,
> whatever!).
>
> Redrum drum computer - has 10
channels available for you to load drum
> samples. each channel has
controllers for mute, solo, panning, velocity,
> volume, pitch, tone, etc.
some channels have controllers for additional
> functions but i can't
remember them because i'm stoned right now. Has an
> accent control where
you can specify hard, medium, or soft hits for the
> samples you've
loaded. Comes with a 16 step sequencer. You can program
loops
> up to
64steps. There are 4 banks, each with 8 empty loops for you to
> program.
so each drum computer can hold up to 32 64-step loops. You can
> either
set loop parameters in your Sequencer window and export the loop as
> an
audio file, or you can write the midi to your sequencer track using the
>
"copy pattern to track" function. The shitty thing is you can only
write
out
> a sequence one sample at a time. If you don't mind that,
the rest of the
> module is well thought-out enough.
>
> a tip
from me to you: if you want to try reason, I'd highly suggest
hooking
>
up each channel on your drum machine to its own channel on the
mixer
instead
> of connecting the whole module to a single channel on
the mixer by way of
> the master output. This way you can apply FX to each
sample subjectively
and
> have much more control over
levels.
>
> Dr. Rex loop player - loads Rex files (recycle) in
slices that you can
write
> out into your Sequencer. (see below where i
talk about additional views in
> the Sequencer window.) Has fader controls
for filtering and envelope. Also
> has knobs for pitch and other
shit.
>
> Matrix pattern sequencer - You don't really need to use
these, but it's
got
> something like a 5 octave range for you to
sequence melodies (like the
drum
> computer, it can hold up to 32
64-step loops). Velocity for each hit is
> adjustable. You can copy
patterns to the Sequencer just as you would with
> the drum computer. Has
gate and curve control ability on the rear of
module.
> This is a
helpful module if you hate having to write a lot of shit out in
> the
Sequencer.
>
> Subtractor analog synthesizer - has 2 oscillators,
each with a variety of
> preset wave shapes as a starting point for
synthesis. Other features
include
> ring modulation, 2 filters (which
can be linked) w/ res settings, master
> volume, filter envelope,
modulation envelope, 2 LFOs with controllable
rate,
> amount, choice of
effects (fm, osc 1&2, osc 1, phase, etc.), a
noise-adding
>
function (amount, color, & frequency), mod wheel, pitch bend wheel
with
> adjustable range, etc.
>
> Malstrom graintable
synthesizer - has 2 oscillaters. THIS IS MY FAVORITE
> MODULE right now.
perfect for pads, melodic elements, ambience, bass,
> WHATEVER. IT'S ILL
SHIT. this module is broken out into sections that can
be
> linked
together. there are 2 filters, a pitch bend wheel (again with
> adjustable
range), an amp envelope, etc. Volume knob has spread control.
>
>
NN-19 digital sampler - not actually a sampler or meant for use with
>
editing. this is merely a playback tool. Root key, pitch, fine tuning,
>
octave, and semitone control are available. Also an amp envelope, a
filter
> which can be set to notch, hi, band, low pass 12 or low pass 24.
Pitch
bend
> wheel, mod wheel also appear on the
sampler.
>
> NNXT advanced sampler - to be honest this looks really
cool, but i haven't
> the slightest clue what the fuck to do with it or
where to start. if
anyone
> can offer a tutorial on the NNXT advanced
sampler PLEASE post it and i'll
> love you forever. or at least
momentarily.
>
> FX processors available:
>
>
Compressor/limiter - has Ratio, threshold, and envelope settings.
It
sounds
> okay, Logic's built-in compressor sounds WAY better
though.
>
> Reverb - can sound very rich. settings are: Hall, Hall
2, large hall,
large
> room, medium room, small room, low density,
stereo echoes, gate, and i
think
> there's one that pans the signal
too. size, damping, and dry/wet controls
> available.
>
>
Delay - reason's delay seems a little more lively than some
other
programs,
> you just have to use it right or whatever. You can
choose step delay in
1/16
> or 1/8, select the number of delays, and
then adjust how many mS apart the
> delays will hit.
>
>
Envelope Filter - has knobs for frequency, resonance, and a couple other
>
things on the left side of the filter module - then a switch for you to
>
select band pass, low pass 12, or low pass 24, and to the right you have
>
controls for the envelope (attack, decay, sustain, release.).
>
>
Foldback Distortion - has an amount setting and a frequency setting (at
>
least i think the second one is a frequency setting. anyway...). you
can
get
> some real grit or a nice clean light
distortion.
>
> 2-band parametric EQ - it's a 2 band parametric EQ.
plain and simple. you
> see the results of adjustments you make in the
display. actually a very
> effective EQ.
>
> Chorus/Flanger -
Adjustable Frequency, Rate, Mod amount, and feedback.
When
> applied
the effect sounds nice and full IMO. REALLY nice for bass synth.
>
>
Phaser - You can adjust frequency, split, width, feedback,
resonance,
depth,
> etc. I like the phaser best when you just apply a
touch (listen to my tune
> "Stasis" below if you want to see what i mean,
the tune gets a bit
> repetitive honestly i know but I was really happy
with the bass sound and
> the combination of phasing, distortion, and
flange that I used for it).
Very
> smooth IMO (not THE best but I have
no complaints).
>
> FX processors, whether hooked up to a mixer or
directly to a module, may
be
> turned on, turned off, or bypassed. "on"
will keep the processor active.
> "off" turns the processor off and i
believe also kills any audio going
> through that effects processor
altogether. bypassed will remove the effect
> but allow the original tone
from the source to pass through unchanged.
>
> Sequencer: one track
appears for each module you create (with the
exception
> of your fx
processors and your mixer) in the arrange window. you can
toggle
>
between view mode (which is a layout of your track in bars) or a view
of
the
> piano roll. you can set up zones using the draw tool in view
mode and copy
> and paste as you wish.
> Note: To automate effects,
you have to create a new track in your
Sequencer
> window for any FX
processor you'd like to control.
>
> Automation: just about any
knob, control, or fader on any module can be
> tweaked and recorded as you
make your tweaks realtime. You can either
> replace existing recorded
tweaks or just add overdubs to what has already
> been played. Using the
record function as you play a peripheral set up to
> input MIDI into
Reason will record the notes you play.
>
> So there's the basic
facts. My review? I LOVE REASON. It works for me. You
> have the potential
to make nice, lush, rich sounds from the modules. One
> complaint i've
heard about the synthesizers (and i don't doubt it) are
that
> the
logarithms (algorithms? mm. yes. stoned.) are simple and/or
"stupid"
or
> even "retarded" and "flawed". Well, that may be.
regardless, once you
learn
> how to use them (and even if you don't),
they can still sound good.
> Something else in which Reason is lacking is
its compatibility with VST.
And
> I do mean lacking. It has none
whatsoever. However, knowing how to utilize
> the synths well can make the
use of other VSTis "obsolete" if you don't
mind
> "limiting" yourself
to Reason. Listen to some of the presets and you get
an
> idea of the
diversity of sounds the synths can produce. If you really like
> your
VSTis though, and you use Logic Audio, you can use Reason to
augment
it
> (open Logic first and then Reason. A link between the two
programs is
> automatically established, though both programs remain open
as separate
> applications. This link between the two puts Reason in Slave
mode, in
which
> you use the Logic transport to control playback, stop,
fast forward, etc.
> You can use any normal functions in Logic (VSTis,
plugins, etc.) on any
> module you use in Reason by using the Rewire
function. You can Rewire
Reason
> modules by connectiong their master
outs to a channel or channelS on
> Reason's Audio Interface (which is a 64
channel interface that appears at
> the top of your rack) and setting them
up as Audio Instruments in Logic's
> arrange window. To do this all you
have to do is select the matching
channel
> number as the input source
for any given Audio Instrument track.
>
> I will warn you that
Rewiring Reason into Logic is rather CPU intensive.
> I've had problems
with that. I just need a faster machine. :)
>
>
Anyway,
>
> I haven't had any trouble making stuff in Reason that
i've been happy
with.
> If you want to hear what i've done with it,
here are some tracks I've made
> in reason:
>
> http://www.phrantek.com/audio/tracks/Phrantek_-_Stasis(2003).mp3
>
http://www.phrantek.com/audio/tracks/phrantek_-_23_skiddoo.mp3
>
http://www.phrantek.com/audio/tracks/telepopmusik-breathe(phrantek_rmx).mp3
>
http://www.phrantek.com/audio/tracks/phrantek-bitterness.mp3
>
http://www.phrantek.com/audio/tracks/phrantek-simple_things.mp3
>
>
none of these are "finished projects" per se (one thing Reason CAN NOT
do
is
> help you out with mixdowns beyond adjusting levels and some
basic EQing)
but
> you should get the idea.
>
> Let me know
if you have more questions. But yeah. Reason gets a thumbs up
> from
me.
>
> Peace.
>
> ~Andy
>
> -----Original
Message-----
> From: Johnson, Matthew [mailto:[EMAIL PROTECTED]]
>
Sent: Thursday, February 13, 2003 1:47 AM
> To: Drum & Bass Arena
Discussion List
> Subject: [dnb-prod] Re: reason
question
>
>
> whilst we are on the subject of Reason,
>
I am thinking of giving it a go?
>
> Is it just a sequencer like
Cubase or Acid Pro? or is it a complete
'studio'
> package?
> Can
it use VST Plugins?
>
> etc etc!!
> any info/reviews about
Reason will be very welcome.
> Thanks,
>
> Matt
>
-----Original Message-----
> From: ROB GRI [mailto:[EMAIL PROTECTED]]
>
Sent: Thursday, February 13, 2003 3:10 AM
> To: Drum & Bass Arena
Discussion List
> Subject: [dnb-prod] Re: reason
question
>
>
> kool thanx to everybody for the help I figured
it out.........
>
>
> >From: Tony Sexton
>
>Reply-To: "Drum & Bass Arena Discussion List"
> >To: "Drum
& Bass Arena Discussion List"
> >Subject: [dnb-prod] Re: reason
question
> >Date: Wed, 12 Feb 2003 16:50:47 -0800 (PST)
>
>
> >You can use the NNXT sampler...load your bass
>
>sample...filter as you like...layer it....play
> >it...>render
as wave...>load in acid!
> >
> >
> >Hope this
helps...
> >
> >L8r
> >--- ROB GRI wrote:
>
>
> >---------------------------------
> >I dont know
reason that well but....I was wondering
> >how I can add a bass sample
I have in to the
> >Subtractor Polyphonic Synthesizer(because the
init
> >patch only alows .zyp files) I like the Matrix
>
>sequencer below it that works with it.Basically what I
> >want to
do is make a bassline with a non reason bass
> >sample, render it then
throw it in to acid.
> >
>
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