On Tue, Sep 29, 2009 at 07:39:01AM +0100, Garth N. Wells wrote: > Is there a reason why the MeshFunction.get(..) functions return by value > rather then reference, e.g. it is currently > > inline T get(const MeshEntity& entity) const > > rather than > > inline T& get(const MeshEntity& entity) const > > Garth
Yes, we have a set() function for setting the values. -- Anders
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