Has this been fixed?

-- 
BarycenterQuadrature gives wrong results for tetrahedron triangle intersection
https://bugs.launchpad.net/bugs/575493
You received this bug notification because you are a member of DOLFIN
Team, which is subscribed to DOLFIN.

Status in DOLFIN: New

Bug description:
If a tetrahedron and triangle (converted from MeshEntities to CGAL 
Nef_polyhedron_3) are intersected and resulting polygon has non-vanishing area, 
BarycenterQuadrature computes quadrature wrong. Actually it gives zero area, 
since some loops are not entered in the 
BarycenterQuadrature::compute_quadrature function. (Such a intersection object 
has surprisingly *NO* half_facets). Check against CGAL is needed.



_______________________________________________
Mailing list: https://launchpad.net/~dolfin
Post to     : dolfin@lists.launchpad.net
Unsubscribe : https://launchpad.net/~dolfin
More help   : https://help.launchpad.net/ListHelp

Reply via email to