On Tue, Aug 09, 2011 at 10:06:57AM -0700, Johan Hake wrote:
> Hello!
>
> I have a vague memory that someone(TM) implemented a MeshEntity iterator which
> took not only a mesh but also a MeshFunction together with a marker, making it
> possible to iterate over a subset of the entities.
>
> Is this correct?
>
> If not I might just add one :)

Try SubsetIterator. :-)

--
Anders

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