Hi Tim, > ‘void* __builtin_memset(void*, int, long unsigned int)’: specified > size between 18446744073709551361 and 18446744073709551615 exceeds > maximum object size 9223372036854775807 [-Wstringop-overflow=]
That does look like a bug. Let's hope you don't run that bit. :-) $ dc -e 16o18446744073709551361p18446744073709551615p FFFFFFFFFFFFFF01 FFFFFFFFFFFFFFFF $ > Question is, where is the file(s) that I now need to run the game, if > I type openttd at the cli the old version 1.7.1 starts? If you didn't give ./configure a --prefix argument then `make install' will want to place it under /usr/local. Looking at the makefiles you could try `make run' to run it from here, right where you built it. Or, you could try mkdir ../openttd-1.8.0-install ./configure --prefix="`readlink -e ../openttd-1.8.0-install`" make all install ../openttd-1.8.0-install/bin/openttd Cheers, Ralph. -- Next meeting: Bournemouth, Tuesday, 2018-05-01 20:00 Meets, Mailing list, IRC, LinkedIn, ... http://dorset.lug.org.uk/ New thread: mailto:dorset@mailman.lug.org.uk / CHECK IF YOU'RE REPLYING Reporting bugs well: http://goo.gl/4Xue / TO THE LIST OR THE AUTHOR