This isn't optimal by any means, but you could use OnPaint():
protected override void OnPaint(PaintEventArgs e) {
if(!IsInitialized) {
InitializeAndShowProgress();
IsInitialized = true;
}
}
WM_PAINT is the first message recieved by a loaded form (AFAIK), but I'm not
sure if there's some internal event that fires between Load and Paint.
Jim
> -----Original Message-----
> From: Simon Robinson [mailto:[EMAIL PROTECTED]]
> Sent: 24 May 2002 11:51
> To: [EMAIL PROTECTED]
> Subject: [DOTNET] Displaying info on loading forms
>
>
> Two purposes to this post:
> 1. Ask a question
> 2. Mention some rather amusing behavior in Windows Forms.
>
> Questions runs... Is there any event in Windows Forms that
> is raised after a Form has been loaded? My form does a lot
> of processing at startup and I'd like it to display itself then
> do its processing, reporting to the user on its progress as it
> does it. I tried the Load event but that seems to get invoked
> just before the form is displayed.
>
> Amusing behavior runs... While looking for solutions to the
> above question I tried using the Activated event. The form
> contains a Panel and progress report would be written in the panel
> using Graphics.DrawString(). The result?
> 1. The main title bar of the form gets displayed (but not
> the rest of the form)
> 2. The calls to Graphics.DrawString() write the text over
> whatever happened to be on the screen where the form is
> going to be displayed. You end up with VS.NET sitting
> there with all this writing scrawled over it.
> 3. The form appears - but now without the writing.
> This quite tickled me - though I'm intrigued as to why
> it happened. I bet the Windows Forms team didn't
> intend it.
>
> Simon
> ---------------------------------------------------------------
> Simon Robinson
> http://www.SimonRobinson.com
> ---------------------------------------------------------------
>
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