The efficieny depends on many factors - the size of your internet
pipe, the size of the galleries etc.

MSMQ will allow a First In First Out (FIFO) mechanism for processing
your queue.

Basically there are a million ways you can do this, try some out and
come back if you have any issues.

Thanks,

Chris

On 2 Sep, 11:52, Mark <[EMAIL PROTECTED]> wrote:
> The user doesn't actually enter URLs of photos, but URLs of galleries
> (or series of galleries)...and it's takes half a second to add them
> (designed for ease of use)... so...the queue can get very large, very
> fast. I know the code won't impose any limits on how many can be
> asynchronously downloaded, but my question was more "is it efficient?"
> -- ie, is it more efficient to download 10 photos, 2 at a time, or all
> 10 photos at once? Maybe 2 at a time will achieve higher download
> speeds and finish earlier? I assume IE and other browsers/programs
> impose these limits for a reason.
>
> No, I havent looked into MSMQ, I'll have a look at that later. Thanks!
>
> On Sep 2, 1:06 am, CK <[EMAIL PROTECTED]> wrote:
>
>
>
> > there is a limit in Internet Explorer, but using code you shouldn't
> > have an issue.  How quickly will users be able to enter a new url
> > compared to how quickly the pictures are downloaded?
>
> > Have you looked into MSMQ - Microsoft Message Queue?
>
> > On 1 Sep, 09:58, Mark <[EMAIL PROTECTED]> wrote:
>
> > > Isn't there a cap on how many images you can download at once? Most
> > > downloader/uploader programs only download/upload 2-8 files at a
> > > time...any more than that is inefficient/eats all your bandwidth, no?
> > > I would like to DL about 8 at a time, and queue the rest...
>
> > > On Aug 20, 12:40 am, CK <[EMAIL PROTECTED]> wrote:
>
> > > > Why build a listbox full of the items?
>
> > > > I would write my method for downloading the images, then create a
> > > > delegate with a matching signature.  Every time the user enters text
> > > > and clicks the button, call the delegate asynchronously, passing in
> > > > the string.  This means each image will be downloaded asynchronously
> > > > with no queuing mechanism required.
>
> > > > On 19 Aug, 23:50, Mark <[EMAIL PROTECTED]> wrote:
>
> > > > > I'm making a Windows Forms Application. It contains a ListView, a
> > > > > TextBox and a Button. The user can type some stuff in the TextBox,
> > > > > click the Button, and it will be added to the ListView. I want to
> > > > > process the items in the ListView and then pop them off list, using a
> > > > > separate thread, so that the program doesn't hang and the user can add
> > > > > more items while it's running. With what I have right now, I can't
> > > > > remove items from the list from a different thread. I understand why
> > > > > this causes problems, but I'm not sure how to fix it. I've tried
> > > > > following a few tutorials to use delegates, but I can't seem to get it
> > > > > to work. Here's what I've got right now:
>
> > > > > using System;
> > > > > using System.Collections.Generic;
> > > > > using System.ComponentModel;
> > > > > using System.Data;
> > > > > using System.Drawing;
> > > > > using System.Text;
> > > > > using System.Windows.Forms;
> > > > > using System.Text.RegularExpressions;
> > > > > using System.Threading;
>
> > > > > namespace ImageDownloader
> > > > > {
> > > > >     public partial class Form1 : Form
> > > > >     {
> > > > >         public Form1()
> > > > >         {
> > > > >             InitializeComponent();
> > > > >         }
>
> > > > >         private void Download()
> > > > >         {
> > > > >             while (true)
> > > > >             {
> > > > >                 if (listView1.Items.Count > 0)
> > > > >                 {
> > > > >                     listView1.Items.RemoveAt(0);
> > > > >                 }
> > > > >             }
> > > > >         }
>
> > > > >         private void button1_Click(object sender, EventArgs e)
> > > > >         {
> > > > >            listView1.Items.Add(textBox1.Text);
> > > > >            textBox1.Text = "";
> > > > >         }
>
> > > > >         private void Form1_Load(object sender, EventArgs e)
> > > > >         {
> > > > >             Thread t = new Thread(new ThreadStart(Download));
> > > > >             t.Start();
> > > > >         }
> > > > >     }
>
> > > > > }
>
> > > > > This theoretically should just remove all the items from the list as
> > > > > soon as they are added, one by one. Obviously I'll do some processing
> > > > > on each item first, but I need to get this working before I get into
> > > > > that :)
>
> > > > > Thanks for any help.- Hide quoted text -
>
> > > - Show quoted text -- Hide quoted text -
>
> - Show quoted text -
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