I fixed that - thanks for the heads-up, Steve.

Kim 

> -----Original Message-----
> From: [EMAIL PROTECTED] 
> [mailto:[EMAIL PROTECTED] On Behalf Of 
> Steve Poirier
> Sent: den 24 juli 2004 04:37
> To: [EMAIL PROTECTED]
> Subject: Re: [DQSD-Users] FW: Random.org search rnd.xml
> 
> Perhaps you should revise your example for the bitmap 
> function to read:
> 
> rnd /bit /w:512 /h:512
> 
> Since 512 is the maximum dimension allowed.
> 
> Steve
> 
> --- Gregory Krohne <[EMAIL PROTECTED]> wrote:
> > Forwarded copy of the original message. No clue why it 
> didn't show up 
> > the first time.
> > 
> > -----Original Message-----
> > From: Krohne Gregory Contr AFRC/SCOS
> > Sent: Monday, July 19, 2004 3:07 PM
> > To: 'dqsd-users-at-lists.sourceforge.net |DQSD
> > Email|'
> > Subject: Random.org search rnd.xml
> > 
> > 
> > This works great when you have to pick a random place to go 
> to lunch. 
> > The numbers generated are based on atmospheric noise from a 
> radio. You 
> > can use it to generate duplicates sets (dice roll), 
> sequences (lottery 
> > numbers), coin flips with your choice of coin images, or randomized 
> > images for stumping people that like those 3D stereo pictures.
> > 
> > Regards,
> > Gregory Krohne



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