I just updated my trunk code and did a fresh build, the first time
in several weeks.  I had a compilation error that I haven't seen
reported before.

When compiling xc/xc/lib/GL/mesa/dri/dri_mesa.c it failed to find
the header "internal/glcore.h".  Adding -I../../include/GL to
DRI_INCLUDES in the Imakefile fixed it.

I'll commit this fix in a bit but I'm wondering why nobody else
has seen this.

-Brian

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